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Jensaarai Dominator - Jensaarai Non-Force User Advanced Path

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Jensaarai Dominator - Jensaarai Non-Force User Advanced Path Empty Jensaarai Dominator - Jensaarai Non-Force User Advanced Path

Post by Guest Mon May 28, 2012 10:37 pm

Jensaarai Dominator: Unstoppable and utterly fearless, Jensaarai Dominator's are the first and best line of defense in the Jensaarai Military. A Dominator is a type of trooper that appeared during the years of the Clone War. Dominator's serve the Jensaarai Dominion and are known for their proficiency with blaster rifles and personal energy shields as well as their phenomenal durability on the battlefield. These days the Jensaarai Dominator are made up of remnants fron the wars between the sith and jedi and clones who defied orders during the Clone Wars who still live.

Special Abilities:

Assault Weapon Training: At level five the Jensaarai Dominator learns to fight with the traditional weapons of the Dominion. If the Dominator is already trained with Blaster Rifles then he gains a rank in Blaster Pistols, if he isn't already able to use a Blaster Rifle then he learns to use one and gains a rank in the Precision Combat Form.

Neutral Cause, Defiant Soul, and Of Two Minds: The Dominator is specially trained to fight the Jensaarai’s ancient enemies, the Jedi and Sith. At level six the Dominator is known as a Neutral Cause and any damage he does against a Jedi or Sith is one and half times the usual amount. At level ten he becomes a Defiant Soul and the damage multiplier against Jedi or Sith is increased to two times. Finally, at level thirteen, the Dominator becomes Of Two Minds; any damage he does against a Jedi or Sith is increased to two and a half times the normal amount.

Weapon Focus: At seventh level the Dominator gains the Weapon Focus perk. He gets to choose the weapon.

Dodge: At level eight the Dominator gains the Dodge perk even if he doesn’t meet the prerequisites. Should the Dominator already possess the Dodge perk then he may take another combat-oriented perk of his choice.

Martial Arts: At ninth level the Dominator gains the Martial Arts perk. If he already possesses this perk then he may choose a different combat-oriented one instead.

Deadly Soldier: At eleventh level the Dominator chooses a specific type of military unit (infantry, cavalry, marine, grenadier, etc.) that he has been trained to be part of. When fighting in this sort of group he fights more effectively than normal.

Combat Veteran: At level twelve the Dominator gains a rank in the Combat Form of his choice.

Deadly Squad Leader: The many battles the Dominator has fought in have taught him how to effectively lead a unit in combat. When in a unit of the same type as hisDeadly Soldier ability the others in the squad receive the same benefits as the Dominator does from Deadly Soldier.

Lvl Special Abilities
5 Assault Weapon Training
6 Neutral Cause
7 Weapon Focus
8 Dodge
9 Martial Arts
10 Defiant Soul
11 Deadly Soldier
12 Combat Veteran
13 Of Two Minds
14 Deadly Squad Leader

Proficiency Points:
C: 5, 7, 9, 11, 13, 14
S: 7, 9, 12
P: 5, 6, 11, 12
T: 7, 9, 12

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